Wednesday, October 27, 2010

GO TO MATT'S BLOG NOW!

Why are you still here? I clearly told you to go check MATT'S BLOG! He totally got the post processing material working. Still, I must work on appropriate textures to go with that material. So here are a few examples of looks.
Paint/brush texture

Cracks on walls (Entrance building)

Simulated Toon lines

The original texture can been seen in the previews post. All that remains is to plug them into Unreal and see how they match with the material.

2 comments:

  1. Are you and Matt going to plug the textures and shader together in class tomorrow? If so I'd like to see it when you're done.

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  2. Que f*ck? The one you had in class just now looked so much more awesome than this! How could you hold out on us, bro...

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